17#ifndef __albaAvatar3DCone_h
18#define __albaAvatar3DCone_h
25class vtkPolyDataMapper;
Create an avatar with a 3D Cone Simple implementation of avatar being represented in the scene as a C...
albaTypeMacro(albaAvatar3DCone, albaAvatar3D)
vtkActor * m_CursorAxesActor
vtkConeSource * m_ConeCursor
vtkPolyDataMapper * m_CursorMapper
vtkPolyDataMapper * m_CursorAxesMapper
virtual int Pick(albaMatrix &tracker_pose)
pick in the scene with this avatar, give the avatar pose
virtual ~albaAvatar3DCone()
Avatars are entities moving in the virtual world according to user's movements, and thus representing...
albaMatrix - Time stamped 4x4 Matrix.