16#ifndef __albaGUISplashScreen_H__
17#define __albaGUISplashScreen_H__
23#include <wx/stdpaths.h>
24#include <wx/filename.h>
void SetText(const wxString &text, SPLASH_SCREEN_POSITION pos, wxColour color= *wxBLACK)
albaGUISplashScreen(const wxBitmap &bitmap, long splashStyle, int milliseconds, wxWindow *parent)
@ SPLASH_SCREEN_BOTTOM_LEFT
@ SPLASH_SCREEN_TOP_CENTER
@ SPLASH_SCREEN_BOTTOM_RIGHT
@ SPLASH_SCREEN_BOTTOM_CENTER
@ SPLASH_SCREEN_TOP_RIGHT